/home/techb158/ileadtechnology.com/vendor/league/glide/docs/0.3/config
NameSizeModeActions
base-url.md10050644editdlrm
basic-usage.md15100644editdlrm
image-driver.md4060644editdlrm
max-image-size.md6210644editdlrm
secure-images.md15410644editdlrm
source-and-cache.md18310644editdlrm
the-server.md20770644editdlrm
Edit: /home/techb158/ileadtechnology.com/vendor/league/glide/docs/0.3/config/the-server.md (2077B)
--- layout: default title: The server --- # The server All the Glide configuration is managed through a central object called the `Server`. This includes the image [source location](/config/source-and-cache/) (where the original images are saved), the image [cache location](/config/source-and-cache/) (where the manipulated images are saved), the image manipulation API as well as any configuration options. ## Setup with factory The easiest way to configure the `Server` is using the supplied factory. ~~~ php 'path/to/source/folder', 'cache' => 'path/to/cache/folder', ]); ~~~ ## Setup manually You can also choose to instantiate the `Server` object manually. This allows finer control over what dependencies are being used. For example, if you wanted to add additional functionality to the API, you could load custom manipulators in addition to those provided with Glide. ~~~ php 'imagick', ]); // Set manipulators $manipulators = [ new League\Glide\Api\Manipulator\Orientation(), new League\Glide\Api\Manipulator\Rectangle(), new League\Glide\Api\Manipulator\Size(2000*2000), new League\Glide\Api\Manipulator\Brightness(), new League\Glide\Api\Manipulator\Contrast(), new League\Glide\Api\Manipulator\Gamma(), new League\Glide\Api\Manipulator\Sharpen(), new League\Glide\Api\Manipulator\Filter(), new League\Glide\Api\Manipulator\Blur(), new League\Glide\Api\Manipulator\Pixelate(), new League\Glide\Api\Manipulator\Output(), ]; // Set API $api = new League\Glide\Api\Api($imageManager, $manipulators); // Setup Glide server $server = new League\Glide\Server($source, $cache, $api); ~~~